Phase 01 Lumic construction prism

LUMIC

Wield the light.

A wearable combat sport that brings video-game depth into real, physical play.

A real sport, and the world it lives in — built in public, at the same time.

Public build state01 / Construction
01Construction
02Fabrication
03Activation
04Wield the light

The depth of a video game, played with your whole body.

Health, roles, abilities, scoring, objectives and modes — moved out of the screen and into physical play. You wear the rig. The game runs on you.

The build, the tests, the things that break — and the world growing around them.

The vest is the console.

You wear the rig. Light runs through it. The game reads your body — hits, holds, the ground you take — and plays out in real space.

Kinetic Combat is the platform underneath it.

Lumic is the first sport it runs. Not the last.

Phase 01 design-intent line art of the Lumic sport rig
Design intent — the sport rig. Not a product photo; where the build is headed.
Body-worn game interface
Player-readable light state
One rig. Multiple game modes.

The world is not complete yet.

Lumic is set in a world remade by light. Some entries are known. Others remain sealed until the story earns them.

Origin

The Reckoning

The old world ran on machines. In a single day, they went dark. What came after — and what returned — is where Lumic begins.

Unsealed
The power

The Spectrum

Light came back changed — resolved into bands, each one its own force. Twelve in all. They are revealed in time.

Sealed
The players

Roles

Every athlete channels the light differently. The roles — and what each can do — open one at a time.

Sealed
The record

World history

How this world got here, told in chapters — laid out as we write them.

Sealed

Help make a new kind of sport real.

We're looking for a technical co-founder — and for the first people who want to help build this with us. Engineers who love games. People who work with movement. Builders who want to make a real sport out of thin air.

Talk to us